Search this site
Embedded Files
DEADSTAR
  • HOME
  • INTRO
  • SIGN UP
  • INDEX
    • CREATING A SPACER
    • LIFEFORMS
    • BOTS
    • CREDENTIALS
    • FACTIONS OF DEADSTAR
    • ARCHETYPES
    • GIMMICKS
    • ITEMS
    • WEAPONS
    • ARMOR
    • IMPLEMENTS
    • VEHICLES
    • STARSHIPS
    • COMBAT
    • STAR GUIDE MANUAL
    • CLOSE ENCOUNTERS
    • GLOSSARY
  • CONCEPT ART
    • ADVERTISEMENTS
    • CHARACTERS
    • ITEMS
    • PLAYLISTS
    • VEHICLES
  • SPACER SHEET
DEADSTAR
  • HOME
  • INTRO
  • SIGN UP
  • INDEX
    • CREATING A SPACER
    • LIFEFORMS
    • BOTS
    • CREDENTIALS
    • FACTIONS OF DEADSTAR
    • ARCHETYPES
    • GIMMICKS
    • ITEMS
    • WEAPONS
    • ARMOR
    • IMPLEMENTS
    • VEHICLES
    • STARSHIPS
    • COMBAT
    • STAR GUIDE MANUAL
    • CLOSE ENCOUNTERS
    • GLOSSARY
  • CONCEPT ART
    • ADVERTISEMENTS
    • CHARACTERS
    • ITEMS
    • PLAYLISTS
    • VEHICLES
  • SPACER SHEET
  • More
    • HOME
    • INTRO
    • SIGN UP
    • INDEX
      • CREATING A SPACER
      • LIFEFORMS
      • BOTS
      • CREDENTIALS
      • FACTIONS OF DEADSTAR
      • ARCHETYPES
      • GIMMICKS
      • ITEMS
      • WEAPONS
      • ARMOR
      • IMPLEMENTS
      • VEHICLES
      • STARSHIPS
      • COMBAT
      • STAR GUIDE MANUAL
      • CLOSE ENCOUNTERS
      • GLOSSARY
    • CONCEPT ART
      • ADVERTISEMENTS
      • CHARACTERS
      • ITEMS
      • PLAYLISTS
      • VEHICLES
    • SPACER SHEET

RETURN TO INDEX

PERSONNEL VEHICLES

________________________________________



Vehicles are used in nearly every Civ in Deadstar as means of transporting beings and goods. 


When PILOTING a vehicle, a being assumes the vehicle’s listed statistics, any unlisted statistics are retained. Attackers may not target a vehicle’s pilot unless it is MALFUNCTIONING or has the Exposed attribute.

__________________________________________________________________

HOVERBIKE

Size: MEDIUM

DT: 8 | CD: 15-50

Speed: 100 units

Lift: 14


STR: 12 (+1d4)

RFX: 14 (+1d6)


Damage Resistances: N/A

Damage Immunities: N/A

Status Resistances: N/A

Status Immunities: N/A

Attributes: Exposed, Crew 1, Turn 90º

__________________________________________________________________

HOVERCYCLE

Size: MEDIUM

DT: 10 | CD: 20-60

Speed: 80 units

Lift: 16


STR: 14 (+1d6)

RFX: 12 (+1d4)


Damage Resistances: N/A

Damage Immunities: N/A

Status Resistances: N/A

Status Immunities: N/A

Attributes: Exposed, Crew 1-2, Turn 90º

__________________________________________________________________

HOVERCAR

Size: LARGE

DT: 12 | CD: 30-90

Speed: 90 units

Lift: 17


STR: 16 (+1d8)

RFX: 12 (+1d4)

END: 14 (+1d6)


Damage Resistances: N/A

Damage Immunities: N/A

Status Resistances: Prone, Strained

Status Immunities: N/A

Attributes: Crew 1-4, Turn 90º

__________________________________________________________________

HOVERTRUCK

Size: LARGE

DT: 15 | CD: 45-100

Speed: 50 units

Lift: 18


STR: 18 (+1d10)

RFX: 10 (+0)

END: 16 (+1d8)


Damage Resistances: N/A

Damage Immunities: N/A

Status Resistances: Prone, Strained

Status Immunities: N/A

Attributes: Crew 1-6, Turn 45º

__________________________________________________________________

SKIFF

Size: LARGE

DT: 12 | CD: 30-90

Speed: 50 units (swimming)

Lift: 16


STR: 14 (+1d6)

RFX: 12 (+1d4)


Damage Resistances: N/A

Damage Immunities: N/A

Status Resistances: Prone, Strained

Status Immunities: N/A

Attributes: Exposed, Crew 1-4, Turn 90º

__________________________________________________________________

SCHOONER

Size: LARGE

DT: 15 | CD: 45-100

Speed: 70 units (swimming)

Lift: 18


STR: 16 (+1d8)

RFX: 10 (+0)

END: 14 (1d6)


Damage Resistances: N/A

Damage Immunities: N/A

Status Resistances: Prone, Strained

Status Immunities: N/A

Attributes: Exposed, Crew 1-6, Turn 45º









JÖTUNN

________________________________________


Jötunn are mechanical, vaguely humanoid-shaped, vehicles that augment the abilities of their users. Ranging from small person-sized loaders to massive cloud-skraping walking-fortresses, Jötunn rule the surface of nearly every planet in the Adonai system. The pilots of Jötunn are known colloquially as “djynn.”


When PILOTING a Jötunn, the djynn (pilots) assumes the Jötunn’s listed statistics, any unlisted statistics are retained. In addition, attackers may not target a Jötunn’s pilot unless it is MALFUNCTIONING or has the Exposed attribute.

__________________________________________________________________

HUSK

Size: MEDIUM

DT: 10 | CD: 30-75

Speed: 6 units

Lift: 16


STR: 18 (+1d10)

RFX: 14 (+1d6)


Weapons: 1 V.S

Shields: N/A


Damage Resistances: Ballistic

Damage Immunities: N/A

Status Resistances: Prone, Strained

Status Immunities: N/A

Attributes: Exposed, Crew 1

__________________________________________________________________

ROOK

Size: LARGE

DT: 20 | CD: 50-100

Speed: 7 units

LIFT: 16


Weapons: 2 V.S

Shields: 1 V.S


STR: 20 (+1d12)

RFX: 12 (+1d4)

END: 16 (+1d8)


Damage Resistances: Ballistic, Nerve

Damage Immunities: Toxic, Radiation, Void

Status Resistances: Prone, Strained

Status Immunities: Poisoned, Irradiated

Attributes: Crew 1

__________________________________________________________________

TITAN

Size: MEGA

DT: 20 | CD: 75-100

Speed: 8 units

Lift: 18


Weapons: 1 V.S and 1 V.L

Shields: 2 V.S


STR: 20 (+1d12) (+6)

RFX: 12 (+1d4)

END: 18 (+1d10)


Damage Resistances: Ballistic, Nerve

Damage Immunities: Radiation, Toxic, Void

Status Resistances: Prone, Strained

Status Immunities: Poisoned, Irradiated

Attributes: Crew 1

__________________________________________________________________

COLOSSUS

Size: GIGA

DT: 20 | CD: 125-175

Speed: 10 units

Lift: 20


Weapons: 2 V.S and 2 V.L

Shields: 1 V.L / 2 V.L


STR: 20 (+1d12) (+8)

RFX: 10 (+0)

END: 20 (+1d12)


Damage Resistances: Ballistic, Nerve

Damage Immunities: Nerve, Radiation, Toxic, Void

Status Resistances: Prone, Strained

Status Immunities: Poisoned, Irradiated

Attributes: Crew 1-3, Cannot JUMP

__________________________________________________________________

DREADNOUGHT

Size: TERA

DT: 20 | CD: 200-300

Speed: 20 units

Lift: 22


Weapons: 4 V.S and 4 V.L

Shields: 3 V.L


STR: 20 (+1d12) (+8)

RFX: 8 (-1d4)

END: 20 (+1d12) (+10)


Damage Resistances: Ballistic

Damage Immunities: Nerve, Radiation, Toxic, Void

Status Resistances: N/A

Status Immunities: Prone, Strained, Poisoned, Irradiated

Attributes: Crew 4-10, Cannot JUMP





SHAV

_______________________________


SHAV or "Space-faring High-Atmosphere Vehicles" are commonly seen soaring in the skies of any planet in the Adonai system. They offer versatility both within planetary atmospheres as jets and as small Cricket class starships in the vacuum of space. While larger starships allow for Leaps and offer increased hauling and crew capacity, they lack the blistering speed and precision handling of a SHAV.


The pilot(s) assumes all the SHAV’s stats while piloting, any unlisted stats remain the same. While flying in the atmosphere, SHAV’s must continue moving forward. While flying in the atmosphere, if a SHAV’s flying speed is reduced below one (1) mega unit per round it will begin to fall.

__________________________________________________________________

DISCUS

Size: MEGA

DT: 20  | CD: 10

Speed: 9 units, 10 mega units (10 Quadrants)(flying)


Weapons: N/A

Shields: N/A


Damage Resistances: N/A

Damage Immunities: Nerve, Radiation, Toxic, Void

Status Resistances: N/A

Status Immunities: Prone, Strained, Poisoned, Irradiated

Attributes: Exposed, Crew 1, Hover, Turn 360°

__________________________________________________________________

HORNET

Size: MEGA

DT: 20  | CD: 30-75

Speed: 9 units, 6 mega units (15 Quadrants) (flying)


Weapons: 1 V.S

Shields: 1 V.S


Damage Resistances: N/A

Damage Immunities: Nerve, Radiation, Toxic, Void

Status Resistances: N/A

Status Immunities: Prone, Strained, Poisoned, Irradiated

Attributes: Crew 1-2, Turn 90°

__________________________________________________________________

DROP

Size: GIGA

DT: 20  | CD: 30-75

Speed: 0 units,  1 mega units (2 Quadrants) (flying)


Weapons: 1 V.S

Shields: 2 V.S


Damage Resistances: N/A

Damage Immunities: Nerve, Radiation, Toxic, Void

Status Resistances: N/A

Status Immunities: Prone, Strained, Poisoned, Irradiated

Attributes: Crew 1-10, Hover, Turn 45°

__________________________________________________________________

JAVELIN

Size: GIGA

DT: 20  | CD: 30-75

Speed: 9 units, 6 mega units (15 Quadrants) (flying)


Weapons: 2 V.S

Shield: 2 V.S / 1 V.L


Damage Resistances: N/A

Damage Immunities: Nerve, Radiation, Toxic, Void

Status Resistances: N/A

Status Immunities: Prone, Strained, Poisoned, Irradiated

Attributes: Crew 1-4, Turn 45°, 2 Attacks Per Major Action

__________________________________________________________________

BOMBER

Size: TERA

DT: 20  | CD: 100-125

Speed: 9 units, 5 mega units (12 Quadrants)(flying)


Weapons: 2 V.S, 1 V.L

Shield: 2 V.L


Damage Resistances: N/A

Damage Immunities: Nerve, Radiation, Toxic, Void

Status Resistances: N/A

Status Immunities: Prone, Strained, Poisoned, Irradiated

Attributes: Crew 2-6, Turn 45°, 3 Attacks Per Major Action








VEHICLE TERMS

____________________________________


CREW: The Crew number refers to the amount of humanoids required to pilot the vehicle as well as the maximum capacity of humanoids. A vehicle’s crew shares an initiative score with each crewmember individually designating one major action the vehicle may take per round. 


EXPOSED: When dealing damage to the vehicle, the attacker may choose to target the pilot (where damage will be dealt to their Health Points [HP]) or the vehicle itself (where damage will be dealt to its Condition [CD]).


HOVER: SHAVs with this Attribute may maintain altitude without maintaining a flight speed of one (1) mega unit per round.


LIFT: A vehicle’s LIFT score determines the number of beings it may hold. When calculating the required LIFT score to support a crew, all crewmembers’ LIFT values are added together then divided by the number of crewmembers.


TURN: This number refers to the maximum turn angle a vehicle can take while moving at top speed (orientation of selectable Quadrants).




RETURN TO INDEX

Contact Support:  Wyxard@DeadstarGames.com Server hosted by the Wyxard Telecommunications Satellite
Report abuse
Page details
Page updated
Report abuse